Anthony Guebels is a 3D digital artist who works on the details in our favorite game characters.He has worked on Splinter Cell (Conviction and Blacklist), Assassin’s Creed (Brotherhood, Revelations, Black Flag), Far Cry 3, Ghost Recon: Future Soldier, and Watchdogs. He’s working for Ubisoft as of the moment so there’s a big chance we’ll be seeing more of his craftsmanship in the future. Anthony is currently based in Montreal, Canada.
I love my dogs, reading books, and taking great pictures with my battered but still functional digital camera. Taking great pictures with a high end camera is almost too easy, producing fantastic images with an outdated one is an accomplishment by itself.